- repetitive endless grind A little grind is not an issue and if it fits the story, but if you have to complete 2 hours of minigames or endless brainless clicks here and there to progress in the story then I'm out
- MC wimps who just get pushed around and never stand up for themselfs
- meaningless side contentent, just there to raise gametime
- Decisions that instantly end in a game over,
If you are going to include a decision option in a game, then please include one with meaning. One that advances or changes the story, be it the story or the MC's relationship with one of the other characters.
Decisions like "open door" "yes" "no",
Oh, bad decision, you're dead, game over, I don't need something like that.