3 Years of Service
I'd like to hear tips from the community on how do they recognize when a game(sfw or nsfw) isn't going to be finished, maybe because the developer is lazy or the ideas don't have a concrete end or goal, etc.
"This is my first ever project and I've never written coded or rendered anything before"
"Tags are, umm, vaginal sex and... I dunno, what are you guys into?"
"Hope you enjoyed this ten seconds of game, here are the links to my Patreon Kofi SubscribeStar Boosty Itch.io, my content output will depend on the support I get"
"Here's my 3.7 GB .0001 release with 4K renders and completely custom backgrounds and characters, it only goes a third of the way into the first hour of Day 1 of 30 of Part 1 of 4 of Book 1 of 3 of the prequel but I plan to release updates every week."
"Hey guys, this is my new project, I swear this one's totally getting completed unlike my other 17 abandoned ones!"
"Sorry guys, this month's update will be late (again) because you know how my cat has cancer (which made me miss last month's release)? Well I was taking her to kitty chemo and one of the hospital machines overloaded and sent out an EMP that fried my hard drive and the sparks gave me a heart attack so I may be late next month too. So sorry, appreciate the support!"
"So Chapter 30 releases tomorrow, but I was looking back at some Chapter 1 stuff and it just doesn't look right, so starting next month I'm going to be remastering the entire game from scratch..."
"Renpy just doesn't have the functions I want so I'm switching engines to Tyrano, or maybe Godot, I'll try both and see."
"Hey guys, SweetieFox posting for the DoomedProject dev team. Sadly our team members FlakyArtist LousyWriter and BuggyCoder have all left for, umm, personal reasons, anyone out there know how to code write and/or do renders?"
"Hey guys, sorry I've been out of touch for the last 16 months haha, pinky swear I've been working super hard on Chapter 3! Here's a couple non sequitur lewd renders of a girl my MC hasn't held hands with yet, thanks for your support!"
"Hey guys, sorry I'm kinda behind on my release schedule, just wanted to announce this new project I'm working on- Darkstalker: Rise of the Witchalok! Don't worry, I promise DRotW won't take any of my time away from A New Beginning: The Awakening: Family Summer!"
"[Last online: December 7, 2018]"
Oh, yes - Lust and Power, Summertime Saga...If u see a remake of a game thats is still going, not finished, thats a huge red flag.
I cant count the number of flashbacks i had reading this.Things that initially throw up "this project won't last long" red flags?
Later on of course you get an idea of the dev's general pattern, and you may see other red flags telling you that a long-running project is soon to die:
This.Honestly I've been burned so many time I just assume every single VN I play is gonna get abandoned -_-.
updates taking to longI'd like to hear tips from the community on how do they recognize when a game(sfw or nsfw) isn't going to be finished, maybe because the developer is lazy or the ideas don't have a concrete end or goal, etc.
That is a pretty good list but, there are 2 things I would add.The first signs: the updates become progressively smaller in scope and add nothing to the development of the storyline. This is typical for games that have been in development for a long time (as a benchmark - since 2016-20). This is a major indication that the developer has reached a dead end (writer's block) - he just doesn't know how to complete the storyline. Gradually, such games are dying.
The second option is that the developer gradually increases the intervals between update releases (not for a week or two, but for months), while constantly complaining about problems in real life, problems with computer hardware, etc.
These are the most typical signs of problem projects.
Although sometimes the developer just suddenly disappears, without explanation, although the development of the game was very active. As an example - LifePlay. What happened to the developer, no one really knows.