What changed — Strive: Conquest [0.15.1] [Maverik]

v0.15.1

No saved version yet. These are the current release notes. Use History to choose a version you already have.

v0.15.1Aug 26, 2026

Non-exhaustive changelog Added act 4 finale Revamped food mechanic. Now characters eat 1 food item per attempt and it lasts multiple turns based on the food eaten. Better food provides various bonuses. Characters also can be demanding higher quality food if they have higher fame or value. Cleave and Strike Through now had additional effects when certain conditions met Added new trait for Ratkin: In the shadows reduces ranged physical hit chance by 30%. Added character sorting behavior to main character list Added some new sound effects to time equipment and turn pass Slaves now can only be trained after 1 turn to prevent them being sold for better price instantly Added hotkeys and settings for them, including new quicksave/load option Added option to sort characters by category Added workunits display as well as how much work characters make per turn Added 2 new skills: Warcry - Warfare skill removing fear and silence from caster Hardened Grip - Mind spell, providing disarm immunity to target Disarm now forces ranged attackers to use melee attack with its inherent penalty Fixed Mae having wrong default portrait Fixed Lira's quest 3rd part Fixed in the shadows giving evasion against physical attacks
Back
Top Bottom