What changed — Cloud Meadow [0.2.1.1 Patreon] [Team Nimbus]

0.2.1.1 Patreon

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0.2.1.1 PatreonJul 6, 2024

Additions Full overhaul for Tro’s Lab; a visual overhaul with updated backgrounds, cinematics, lore and general improvements New optional quest; find & deactivate the poacher’s traps throughout the Savannah Added character info & unlocking clues to locked sex scenes in the Album UI Added audiovisual feedback after taking damage in an environmental hazard, such as acid Fixes Fixed Holstaur’s Counter headbutt being triggered by damage reflection Fixed error when Yonten’s attack executes enemy unit Prism in boss fight Fixed Garst’s This Is It ability not executing correctly at maximum skill rank Fixed the player’s return point after the game over screen, when the had previously player fast travelled onto that floor Fixed issue with lone Cat Stalker mob in Savannah F1 blocking 2 of the missing peasants Valpongis (Equipment town merchant) should no longer be blocking access to Bilma the bread vendor Minor Katarina station dialogue improvements Added some missing character portraits to the Quest Log Fixed error when the player returns via fast travel into the Katarina intro scene Fixed Giev’s quest to upgrade the farm appearing when the farm is already at max level v0.2.1.0d Patreon Additions Full overhaul for Savannah dungeon F1 A complete visual and gameplay overhaul to better introduce dungeon gameplay and narrative to players The first of many dungeon floors to introduce new quest content, obtained in Katarina Station hub 4 new sprite sex scenes as quest reward Fully revised Katarina Station introduction sequence The sequence now introduces Catarella & Joaqim, NPCs who will routinely offer quests related to Savannah as you progress through the game Some UI animation improvements Changes Modified 10 recipes to ensure all recipes only contain unique ingredients Reduced enemy Lamia healing & Shield buff factor Cloverton seasonal clutter (Winter snow, Autumn leaves etc.) should now slowly fade instead of abruptly vanish Cloverton event music & confetti should no longer follow the player onto the Farm Catarella will become non-interactable instead of giving the quest in progress dialogue to avoid confusion Visual and stylistic improvements for new Quest UI Grenadier Pirate enemy units will no longer appear more than once per mob Accidentally clicking at the wrong time should no longer skip a banner message (item popup, warning etc.) Fixes Fixed error when opening the Save/Load menu due to impossibly high total play time in save slot; save files with these values will have time progress reset to zero for safety Fixed error immediately after loading a save in which the player has collected a quest twice from Savannah F8 Pirates Fixed error when talking to Summer Solstice NPCs after planting only some event seeds Fixed becoming stuck in combat with a Matron trying to heal itself after being defeated on the first hit of a multi-hit attack Wolf’s upgraded War Scent ability should no longer be able to stack infinitely Fixed Lamia’s combat buffs adding way more HP than expected Fix for quest data-related issue that would prevent the player departing for Katarina Station and could spawn enemy cat visuals on the farm Sieger’s Savannah F8 quest should no longer persist after clearing the boss fight and departing the dungeon Peasants near locked chest in Savannah F1 should correctly skip their dialogue after dungeon reset & previously being rescued Fixed error when Catarella is introducing Katarina for players who’ve just returned from the F3 Cat Ripper boss fight Fixed behaviour with F1 waterfall peasants for cases where the nearby enemy mob was already defeated Fixed tooltip blocking interaction with the Mill farm building manufacturing queue Fixed exception caused by enemy Lamia’s Injection & Defray Cost abilities Fixed error when Lamia’s Coil Strike or Roughback’s Roll Out steals a player-only buff Fixed crash when harvesting Macrinas nodes on Savannah F5 Fixed crash when enemy Poacher attempts to summon an ally during the Kiram Getaway sequence Fixed crash after the Godseed battle during Summer Solstice event Fixed save data handler exception when loading saves from 0.1.2.5e or earlier Fixed crash that would sometimes occur when exchanging the Storehouse Key in Savannah F8 Corrected layering on Katarina Station battlement walls v0.1.4.1 Patreon Additions 4 new enemy Wolf units have been added Currently these units are only accessible in the Training Hall pending a future update that will include them in dungeon mobs Sky backgrounds have been replaced with an overhauled dynamic skybox system, which should also consume less texture memory in most scenes Changes Monster ‘domesticity’ stat is now ‘magical saturation’ with almost the same function Breeding two monsters of the same species increases magical saturation, which improves the traits passed on, but risks the monster becoming unruly if the saturation reaches maximum Fixes Building a dock on top of an existing dock should no longer throw an error, nor withdraw the construction cost again Restored Kreyton’s sleep combat status visuals Kaleida’s frog interaction radius should no longer be overlapping the incubator while on the farm Fixed some seasonal visuals in Cloverton v1.3.0d Changes Visual updates around the various water/liquid features in the Savannah Dungeons. v1.2.6k Spring seasonal Matchmaker event has been greatly expanded o During the calendar event week the player will be able to go on various friendly & romantic dates o Selection of 8 minor NPCs from around Cloverton and a bonus scenario for abstainers Added alternative monster dialogue for monsters related to the player, when interacting with them while on the farm Changes Incubator now shows hours and minutes remaining before hatching (previously only showed hours) Fixes Fixed an issue that would reset global settings When inheriting traits from parents with mutually-exclusive traits, now the stronger trait will always be inherited Fixed acid damage continuing to apply after death Fixed an error that would occur while traversing rooms in a dungeon after returning from death In-game time will no longer pass during dialogue sequences The dialogue history scroll position will now reset to a new dialog line when opened Fixed ‘time played’ text on save file slots showing the incorrect value Restored color palette selection for Ev x Monster HD sex scenes viewed in the Album Fixed an issue where draggable icons could continue to be held after closing a window
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