What changed — BEngel [v1.3.3] [Pridedrawing]

1.3.3

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1.3.3Apr 16, 2026

Changelog Massive voiceover expansion (major Spanish + Portuguese packs, plus additional English lines). Fixed a critical Wild West gallows CG filename mismatch that could cause the Marvin-stabbed scene beat to be skipped. Update flow + visual effects hardening: updater now only triggers when available; glitch rendering made more robust. Details Wild West / Story flow Fixed Marvin “stabbed” CG asset rename mismatch, that caused a plain grey background to be displayed instead. Audio / VO All supported languages now will full voice-over. Added a very large set of missing audio assets (8k+ files in one drop), including base voice content. Expanded Spanish and Portuguese voiceovers substantially, plus additional English voiced content. Updater / Splash behavior Update screen now only offers auto-update when Ren’Py reports an update is actually available; otherwise it notifies that auto-update isn’t available (prevents “dead” update prompts). Stability / Visuals Glitch effect rendering hardened (safer width/height handling + corrected internal strip size calculation) to reduce edge-case crashes/artifacts. UI / Screens Refactored multiple screen definitions to use parentheses style consistently (screen/UI readability + consistency). Localization (Spanish) Cleaned up credits formatting and fixed broken/mismatched text tags in Wild West Spanish translation files; removed an outdated incorrect translation block. Build / Packaging Build config updated to enable build updates and include additional targets (mac + linux).
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