What changed — Beasthunter - Version: [0.1.3.5] [BeasthunterUniverse]

0.1.3.5 (Ongoing)

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0.1.3.5 (Ongoing)Feb 9, 2025

V.0.1.3+0.1.3.5 Polishing: - many bug fixes - fixed some camera clipping - reworked/adjusted some of the sound and visuals effects and added more effects - Soulless mobs scream less now, usually only to alert others, some other enemies also use different animations to enter combat - enemy alert now with slight time delays - adjusted some icons - streamlined some code - polished/adjusted some of the menus - adjusted hair collision a little bit - dialogue speed up and a little bit more consistent - slightly reduced night duration - a few more hints for new players - fixed bone twisting for many equip/combat animations - Milkmachine speed further increased - edited main menu back to old form for now+fixes (selection via mouse) Content: - new spell: Thunder - Goblin combat set up complete (sfw combat) - map updated/expanded for Goblins - Location maps + quest infos - implementation of sex-stats, mostly invisible for now (now only the "virgin" stat impacts one scene) - new Slaver animations (Grab+Choke+Inspection,Trap+tit-fuck) - added slavers/thugs to the grab- and defeat system - Slavers now have throwable traps Balancing: - small unarmed damage boost - small energy attack boost - adjusted some hit boxes for smaller enemies - theft rate when sleeping on the streets reduced, the more money the higher the chance - dance payment x2 - small health boost (health not connected to Roses energy - Escape from Slavery now much easier (fights until free reduced from 10 -> 3, no more victory streak needed) V.0.1.2.6 replaced 2 old placehholder levels with new maps 2 entirely new locations new AI Patrol System new Enemy Spawn system day/night prototype system for AI (limited to 1 specific area for now) upgrade of the skill/magic System to ease further development new magic spells homing projectiles with Enemy detection destructable props (prototype) Ore Mining/Mining system weapon bench (upgrade system prototype) new interaction with Mechanic Girl = deliver mysterious boulders (can be obtained with Mining), she will use her tools to open the boulders up, can drop rare ores for weapon upgrades overhaul of the quest system new quests lockpick prototype 2 new characters with Questlines 3 new enemy types (female Elf paladin with breakable armor // young scorpion// scorpion babies) Introduction of the Trap-system Introduction of the Pregnancy system Character customisation prototype 1 new armor set Introduction of rare/special loot items mixed with Exploration of the new levels new defeat scenario in deep cave new slavery defeat scenario (in progress) new scenario in dungeon (in progress) 1 new nsfw animation in total (spider web) —- milkmachine/pillory is started, but will be added in 0.1.3 due to technical issues reworked loading screen to optimize the game 60 fps lock for smooth framerate movable camera with number-pad sand and water physics system (currently in 1 level) interactive book/note/letter system
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