What changed — Accursed: Emma's Path [v0.2.26s-1a] [MegaloDEV]

v0.2.26s-1a

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v0.2.26s-1aNov 5, 2025

Changelog 0.2.26s-1 Snapshot • added TWO new H-CG sets • John 2 • Hermit 3 • added 2 h-scenes • added new major CG (currently unused) • added more mini-cgs to Barmaid mini-game • added day 18 MSQ content • added hermit 3 visit • added new quest Were is the Wolf (name pending improvement) • added new barmaid mid-shift event • added Golden Barrel remake maps • added Templar VN bust • added Chibi Cassandra battle sprite • added monoliths to cursed realm (slight mismatch with current placeholder tiles ) • added new simple Fog of War (FoW) feature • added sideways and interior down/up door sprites • added (very) placeholder maps for new MSQ – better placeholder maps will be in the RC • improved and imported all old Golden Barrel events to new maps • improved/cleaned up gallery map a little bit • improved day 7 afternoon – you can now leave to the hermit which will automatically skip to evening. • re-balanced merchant silver gain (again) • testing out possible FPS improvement (limited this patch but RC should have more provided this new improvement doesn’t cause more trouble than it’s worth.) Fixes • fixed john barmaid midshift event from not triggering • fixed ingame discord link • fixed several bugs in the cursed realm on day 1 • fixed a bug when refusing Merchant Shift 5 V0.1.23c RC fixed (hopefully) all the remaining audio related crashes fixed Kazuma slime combat calling the wrong combat troop fixed Kazuma combat off bug fixed an out of hand garland doppelganger when meeting hilda v0.1.23a RC improved day 2 lily/kazuma/mayor/lyra scene fix crash when entering/exiting golden barrel too fast fix barmaid job not giving silver Changelog 0.1.23 RC added 2 CG sets ??? H-CG set Blacksmith Intro set added 2 new CG scenes added 2 new maps added new placeholder map: Dark Forest added the remaining optimized VN busts Barkeep Blacksmith Cassandra Duke Hermit Hilda Lily Lorraine Lyra Mayor Priest Seras Sophie Uzul added four more custom pixel sprites Lorraine Mayor Priest Seras added some further polish to Demonlord magic scene added several more icons in various locations added a new BGM track for the evening/night/midnight slots on the main town map added alternate "no" option to General store 2 scenario added alternate "Defer payment" option to Hermit week 1 visit updated scene: "Waking Up in the Church" updated scene: "Kazuma Mountain Trail" updated scene: "Onsen Entry" updated scene: "The Hermit" updated scene: "Hermit at the Church." updated scene: "The Curse." updated scene: "Cursed Realm 1st Visit." updated scene: "Everything Has A Price." updated scene: "The Golden Barrel" updated scene: "The White Wolf" updated scene: "Meeting the Mayor" updated scene: "Bath 1" updated scene: "The Blacksmith" contains the new CG updated scene: "The Magic Shop" cleaned up some of the post-mayoral party dialogue added small flavor text if you re-enter the church when finding the hermit. added a 60 fps cap Feedback requested! changed a few pronouns to just be the proper noun to reduce confusion. improved map reactions to time of day stores now close at night a few more non intractable NPCs appear and do different things based on time of day tints should more reliably change based on time of day updated credits fixed an issue where Emma would walk all the way to left when talking with the Mayor. fixed some issues with the Hermit week 1 visit fixed some issues with the Cassandra training 2 scene. fixed a scene that didn't play on the morning of day 3 fixed a bug that allowed you to progress to day 7 without attending the party. fixed a bug during the general store week 2 event where busts overlapped the CGs fixed issue with general shop dialogue line not playing fixed an error with Garland not showing up after talk to Hilda on Day 1. fixed some dialogue that displays twice when sleeping the first night. fixed pathing and overlay issues on blacksmith map fixed floating face in cross intro reduced volume of NPC footsteps various small bits of polish and optimizations fixed A LOT of typos v0.1.22a RC added a Kazuma’s Prologue Quest questlog updated gallery map fixed a pathfinding error with the church door fixed a name error during Sophie’s Quest fixed an awkward location during the sophie quest reduced Grimnr’s overuse of cleave buffed hobgoblin goblin fights revised during Kazuma Prologue Quest v0.1.22 RC (Includes notes from snapshots) added 2 CG sets added Cassandra Training 2 scene added playable blacksmith enchanting job added corruption gauge to main menu -various events should increase it and once it fills up Emma’s corruption level should increase. added Seras’s bust added Grimnr’s bust added new expressions for Emma’s bust added Kazuma prologue quest added new “Battleground” scene added new Lyra Sprite added new Cassandra Sprite added new Lucian sprite added new Cross sprite added new Duke sprite added new Hermit sprite added new Hilda sprite added Battlefield Map added Cross Prologue Quest placeholder map added Kazuma Prologue Quest placeholder map added training room placeholder map added 3 new music tracks to dance event. added Combat-Off mode -just wack em! added new menu option for toggling combat on or off at any time -default setting will be “off” for only this snapshot. added new dialogue system -should remove wonky behavior when new busts slide in over older ones. -also adds support for greying/tinting non-speaking busts. -updated all dialogue in the prologue to this new system added Grimnr boss fight -should be easy mechanics-wise updated cursed realm map (still placeholder) updated/rebalanced all stats (not final) updated Kazuma prologue dialogue updated Cross prologue dialogue updated love scene dialogue updated Demon Lord encounter dialogue updated castle storm dialogue updated Demon Lord H-CG dialogue updated Demon Lord encounter 2 dialogue updated 2nd Eye Text updated Finding Cross Scene updated Camp Fire Scene updated Garland Talk Scene updated Demon Lord’s bust updated Garland’s bust -Also added new props updated Kazuma’s bust updated Cross’s bust added a tiny amount of zoom which should help reduce shimmer. added a wooden dummy to the camp map fixed some events that showed the older pixel art for Cassandra and Lyra fixed several lines that repeated in the first visit to the Golden Barrel innroom fixed a typo in the merchant quest fixed a repeating line in Cassandra’s Training CG fixed a missing word in the butler’s text when visiting the mansion fixed a pathing issue on the camp outskirts map fixed a freeze when doing the pot cleaning quest fixed collision issues on camp map updated plugins improved overall performance fixed several typos and polished even more dialogue
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